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The Brent's Restaurants Archives

5 months ago

Sadly this does mean BT&G will restart development again

Ill cut down on content amount

Im sorry but I promise to do better and release this sometime this year




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After a handful of annoying bugs with the exploring section, ive decided, fuck it, Dayshift

the exploration will be like dayshift, this should have it finished sooner than originally planned

DevLog2

Main Gameplay Loop is nearing the finish line

Finally The Exploration Part is done, just gotta finish up like 7 different character interactions

wish me luck

Expect the Demo to release, sometime late July or very early August

DEVLOG R(edone)1

Characters and Their Positions

Main 5 hopefully will be fully done by this afternoon

nothing wrong here

The Custom Night Rework!

Also Soulbastian is gone now, Sebastian & Spirit Matter are two separate characters now

Any questions you have I'll try to answer without spoiling the game too much

Ok so once again... redoing this game

Im sorry, its stupid and annoying I know

Im not gonna even hide it anymore but I'll just let you all know why im doing this

Update: Dayshift will be scrapped because it's pretty useless aside from forced unlocks

New Dod Update is peak

I decided to try and survive a bunch of Pursuer AIs and this is how it went

Lowkey might do this more often it was really fun lol

haha rework number 5 goes brrrr

I got the idea while on the car-ride to my cousins a bit ago

basically roaming and walkin around like Mr. Hops Playhouse or Super FNAF

im not gonna rework this again