Next up
After a handful of annoying bugs with the exploring section, ive decided, fuck it, Dayshift
the exploration will be like dayshift, this should have it finished sooner than originally planned
DevLog2
Main Gameplay Loop is nearing the finish line
Finally The Exploration Part is done, just gotta finish up like 7 different character interactions
wish me luck
Expect the Demo to release, sometime late July or very early August
DEVLOG R(edone)1
Characters and Their Positions
Main 5 hopefully will be fully done by this afternoon
nothing wrong here
The Custom Night Rework!
Also Soulbastian is gone now, Sebastian & Spirit Matter are two separate characters now
Any questions you have I'll try to answer without spoiling the game too much
Ok so once again... redoing this game
Im sorry, its stupid and annoying I know
Im not gonna even hide it anymore but I'll just let you all know why im doing this
Update: Dayshift will be scrapped because it's pretty useless aside from forced unlocks
New Dod Update is peak
I decided to try and survive a bunch of Pursuer AIs and this is how it went
Lowkey might do this more often it was really fun lol
haha rework number 5 goes brrrr
I got the idea while on the car-ride to my cousins a bit ago
basically roaming and walkin around like Mr. Hops Playhouse or Super FNAF
im not gonna rework this again











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