Game
Sandbox Play
11 years ago

Sandbox Play - connection established


Everything up to now was purely based on blocks, which were individual units. The only way they affected each other was with collisions. Thanks to Unity5, which has better and faster physics, connecting blocks near eachother is now possible.

5d0c21ccd1b03.png

Walls along with pillars, which are connected to neighbouring now make up bridges, roofs or anything that’s above the ground with the help of supports.

5d0c21ce5922d.png

When dropping explosives near the structure, joints that don’t reach their breaking points allow some parts of the building to stay almost intact. The left wall along with some glass stayed together.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Among us_into Madness