Game
Sandbox Play
11 years ago

Sandbox Play - connection established


Everything up to now was purely based on blocks, which were individual units. The only way they affected each other was with collisions. Thanks to Unity5, which has better and faster physics, connecting blocks near eachother is now possible.

5d0c21ccd1b03.png

Walls along with pillars, which are connected to neighbouring now make up bridges, roofs or anything that’s above the ground with the help of supports.

5d0c21ce5922d.png

When dropping explosives near the structure, joints that don’t reach their breaking points allow some parts of the building to stay almost intact. The left wall along with some glass stayed together.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Got some fun collectibles in our game, Path of Kami!