Game
Sandbox Play
11 years ago

Sandbox Play - overkill


A lot of things we do are an overkill. This project is no exception. Thanks to Unity5 which brings better graphics at less performance cost I can now use better materials and shaders which will spice up the game. Apart from the graphics updating I’ve also messed with the physics and added something fun that you can play with.

5d0c145967daa.png

Light reflection is something I’ve wanted to make for some time but because of outdated hardware wasn’t able to enable. Right now testing updates to the project is going really slowly because of the same reason as stated before.

5d0c145b37aa9.png

Who says physics can’t be fun? Things like this are achieved by disabling joint breaking at forces which would normaly break it. It’s a cool thing to have.



0 comments

Loading...

Next up

art comission.

"Our work is never over" they said.

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Annie of the stars