Next up
So despite not being done the first phase, I'm working on the second. Here's a video of the intro and the first attack.
Final Attack video because why not? I might modify it in the future, so nothing seen here is final until the new Phase 1 demo is released, but even then, things can still change.
I have made the UI round because I personally think it fits better.
I didn't make it myself, the round UI was made by DEL and I just put it in here.
I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.
Surprise name selection mechanic. Probably not the best in the universe, and it is not like the original in terms of design, but, it works, yay.
Surprise intro sequence!
The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.
alas, intro panel remasters. work in progress. Here are the first three panels.
Panels by Mateohod.
It's a bomb. Also new sans sprites, made by the same person that made the last ones shown.
Got a menu theme, have a listen to about 7 seconds of it. Also settings button exists now. What's gonna be in it? No clue, I'll either figure it out eventually or get rid of it.
Have a great day.
Heyo! Happy new years people. I don't exactly have anything special to show off for any games or anything, so have this crappy MS Paint Sans I drew instead.
Hope everyone's new year is great.
1 comment