Hey, everyone, the next update is out and it is a big one. In this update, there is a fully completed Stage 2 for players to explore there are three new enemies and a new boss. And to go along with the creation of a new stage, players can now navigate to any level they choose to play. In the start menu, there is now level selection alongside starting a new game and continuing a created game file. Some gameplay changes; Larry can’t jump as high as before he can still jump high but not as high as before and after reaching Stage 2, Larry gets new pumpkins to shoot, these yellow pumpkins are stronger than the orange pumpkins and once you obtain this new pumpkin ammo they are there to stay to use on any level or stage, as long you don’t start a new game. Another note on the Pumpkin Blast attack now instead of all the pumpkins disappearing after six shots, now only the farthest Pumpkin Blast is destroyed when you shoot more than six pumpkins. Hope you guys enjoy this new update and have fun with the new stage and levels!
Next up
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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