1 month ago

Scene screenshots




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Hi everyone! Excited to share this week’s progress! This week, I created a brand new village area map, featuring a church that took quite some time to polish. Can you guess which region this is?

The new village area is now complete! Next update will feature the destruction version.

As I pushed open the heavy, ancient doors of the church, a chill instantly swept over me, as if the building were hiding some unknown secret.

Hi everyone, happy weekend! The title interface has been updated—we’ve refined the previous style to make it more consistent overall. A full preview will be shared once the in-game footage is ready!

Hi everyone! Current game art progress update: Here is the latest progress. The programming side has implemented dialogue, shop, quest, and equipment systems! Development is progressing steadily! The video is below⬇️⬇️ https://www.youtube.com/watch?v=S3FXlIleG4Y

This week’s progress continues from last week’s work on designing the damaged version of the village.

This week’s progress is as follows

Hi everyone, happy weekend!

This week I completed the scene design for a new area on the village map. I created two different style versions and added some creepy elements, instantly giving the whole scene a terrifying atmosphere.

Hi everyone, happy weekend! This week I completed a village area map. It’s an agricultural region known for wheat production. The overall design focuses on a sense of harvest and everyday life, making the scene feel more lively and grounded.

In the monster invasion version, I enhanced the village’s destruction to create a desolate, unsettling atmosphere. I also added crows—their movement not only changes the visuals but heightens the sense of horror.