Game
Five nights at SCG's (Legacy)
2 years ago

Scrapped content


Mk 1-3 were originally one character with a complex AI, but I divided them into Red Green and Blue (RGB).

He was very complex and I did not like it

His OG color was a rainbow gradiant.

And that made people think I was gay.

So I decided to change it. (mainly for how complex he was)

Sawner was much more blocky besides the head.

There were 3 other characters that I lost so they were scrapped

The Dummy (custom night character) is actually an old sleep paralysis demon I had from my childhood and I actually made concepts for a semi-open world game based on it in a mannequin factory

Maybe I'll revive it later on?



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Bit of a low effort take on silent salt cookie

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MK 3

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He will have a full endo (to spare my team member from the nightmare that was rigging Mikey), and the head of the endo will not be modeled, as that would ruin my idea for the jumpscare

Spooky

Here is MK3 concept art