2 years ago

Script adjustments complete! Many wait()'s are now replaced with task.wait(). This means that now time-related stuff on the scripts will be more accurate and better.




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Here's a sneak peak for a different part of Mortals compared to what has been shown so far.

A concept wall design pattern that you'll atleast see a version of on something in Mortals chapter 1 ;)

"¥̴̮̄Ö̴̑ͅÚ̵̠̐ ̸̛͜K̵̎ͅñ̸͚͛Ö̸̩̍W̸͍̕ ̶͕̔Ŵ̵̲H̵̺͒Ö̵̟͝'̶̱̓§̶̦̈́ ̶͉̕£̷̭͗Ä̷͕͝Ú̵̮̄L̷͔͝†̴́ͅ ̷̬̒Ì̶̹͒†̶͓̍ ̵̳́Ì̷͕͆§̷̢̕ ̵͗͜£̵̨͗Ö̶̹̆R̴̤̔ ̶͠ͅ†̷̰͛H̷̯͊È̷̻̅Ì̷͖̾R̶̜̓ ̸͎̕Ð̷̥̈È̵̺̈́Ä̷͕͂†̶̣̈H̷̘́§̴̧̅"

Here's a leak for the first map of Mortals chapter 1

A nice special and unique feature that you'll see on the release of Mortals :)

Fun fact: the traffic cones on the main cliff space in Portland are unanchored, meaning you can push them and fling them.

I might've invented a new face to use in Mortals..

BORNANA TIMBO

The Mortals Community Icon has now been added. Here's a better look at it.

Expect to see this face in chapter 1, not telling you how though.