Game
Tales of Yore
17 years ago

Scripted Combat


Spent last night adding the ability to add scripts before and after combat encounters. This allows me to fill the story in as section within a generated dungeon - hopefully should cut down on the time it takes design quests (see screenshots for a view).

So the quest designer will say, I want 40 rooms, in a 40x30 level and the level should include an encounter with the evil dark lord. You can go on to specify what monsters should be present in general on the level, and what monsters should be present in preset encounters. Dialog can be added along with chests, stairs and trap doors. Hopefully this is going to allow building quests much quicker.

Expect some tooling soon!



0 comments

Loading...

Next up

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Shadow The Hedgehog X pixel art

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Some Shadow boss fight gameplay 👾

I remade my main character, what do you think? :)

Knocked down + Get up animation

Never forget the glorp!