Game
Tales of Yore
17 years ago

Scripted Combat


Spent last night adding the ability to add scripts before and after combat encounters. This allows me to fill the story in as section within a generated dungeon - hopefully should cut down on the time it takes design quests (see screenshots for a view).

So the quest designer will say, I want 40 rooms, in a 40x30 level and the level should include an encounter with the evil dark lord. You can go on to specify what monsters should be present in general on the level, and what monsters should be present in preset encounters. Dialog can be added along with chests, stairs and trap doors. Hopefully this is going to allow building quests much quicker.

Expect some tooling soon!



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

brung back my old oc plus a new one

...they don`t have names yet tho

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Colorful Fox

Happy Late Easter!