Game
Jonathan's Adventure: Bickery Edition
8 months ago

Seb's Devlog #148: 9/15/2024

What happened?


Well, I've been writing recently. It's not necessarily related to JA but I guess it is? But I can't reveal any more details. Except I can for "JA4" because I'm taking a different approach for the Game Over. You'll see it when it happens. Though I got ideas for the promos for it.

Okay, there hasn't been much progress but this is because REFERENCES REFERENCES REFERENCES and that's a bigger priority at the moment. Now, there is programming being made, mainly with the whole encounter system because well, I want random encounters, but I wanna design it like it's SMT where it has moon phases. I don't know exactly how moon phases will affect battles because there is no negotiations mechanic in the game. One idea is so that like in Unturned, a full moon makes zombies more deadly, but on a flip side, you gain more EXP when killing zombies.

Yeah not much has done so I'll see you around next devlog.



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meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

"Our work is never over" they said.