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Jonathan's Adventure: Bickery Edition
9 months ago

Seb's Devlog #163: 12/29/2024

What happened?


Well, happy early New Years.

So anyway, there hasn't been much I can say right now due to the fact that Christmas was in the way, so obviously there hasn't been much work done anyway. So what exactly am I gonna focus on right now?

For starters, animation and also the comics. I've got some ideas of what to draw, mainly character animations, so there's going to be lots of frames to make. Of course, I don't expect it to be good but might as well start somewhere while you can. This mainly involves animating weapons in general. This isn't going into JABE or even the other projects, but whatever, there's like another project that got birthed.

What the hell is this other project I'm talking about? Well, it's another JA game, except it's more or less a mod. It's going to be kept as a secret until it's completely finished. When will it be finished? I don't know *when* but I'll assume 2025? Whatever. Point is I can't say much.

Yeah, that's really it. See you on the next devlog.



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meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM