So let's look at the past...
The Past: why make Jonathan's Adventure?
Yeah, I know that there's arguably nobody reading this (Maybe there are, but who knows?) but my main motivation to make Jonathan's Adventure: Bickery Edition is make art. I don't make the shit just for porn (I'm looking at you JoelTheMarillFan.) and frankly this game isn't a "drama game," because it does not provoke the player to actively hate people (Looking at you, JoelTheMarillFan.), unlike the shit sundae Jonathan's Adventure 2 by JoelTheMarillFan.

If this shit doesn't make you cringe on how awfully weird and shitty it is, then congratulations, you are playing Joey's Sonichu! And also Joey's Bosher Quest, which was a bad project from the fucking start I did cancel. I don't understand these people; let's shit on this guy, but then unintentionally follow the same steps as the guy we're shitting on.
And no, I won't go on about "Jonathan's" Adventures 2 as much I want to, because priorities first and all, no stupid drama on my watch on making the game, why can't none of the JA team admit "we fucked up." If I fucked up, I say it right now: I FUCKED UP. Is it hard or does John wanna play stupid games, eh?
So basically there were other side motivations to help me encourage making the game, because often or not, people need it to go through the things we do.
To be the better JA game!
As much as John wants you to not support these games because they're not "official" and "shitty your (Referring to me in this context.) versions of our characters," the guy hasn't even played the game.

Yeah, the sense to be the better JA was there, because this was after the main game, Jonathan's Adventure, got canceled, in which there were two Jonathan's Adventure games, Ultimate Jonathan's Adventure, handled by Joel, and Jonathan's Adventure! Classic, handled by yours truly. But this would be snuffed out by the second cancelation because all JA games would be canned. And unfortunately, life isn't what you want.
To better than John!
Yeah, to go against the "creator" of JA is ballsy, but the thing is that there's a possibility to beat John in terms of quality. But why not Joel? Mainly because there are more games to compete with him, and considering I'm not that experienced enough, we have to start small so that way you can climb to the big leagues.
Now, to beat John, my plan was to finish Jonathan's Adventure completely, and this went into action as soon as I touched JA once again and worked on it more without John, mainly because of my experience with John and Denis, and if it's one thing to know, you don't give a shit to people you owe. If John's not gonna make JA real and instead will bully people to make his ideas in the game, such as Evadere, whilst not respecting the people who helped JA have a demo, then fuck him and cut him off the development team permanently. This isn't about me, this is about making art, and if you're gonna preach about being "moral," you better start walking with morals. So anyway, what's next?
The present: How's the game coming?
So basically, I fucked up. Ok, so I forget that the BGM used for the entrance of the bunker (Hint: you should try "ZANENENAZ" if you're playing the game at that moment.) uses Town1.ogg, and I forgot that I deleted that off of the game to save space in the game, mainly because I use random tracks to have silence in the game. So now, I have to set it to a random track again, because I don't understand why does every game made with RPG Maker MV not start with both "default.ogg" and "default.m4a" in both BGM and BGS folders when you create a project folder.
In other news that I did not fuck up, I'm recording footage for the Newgrounds Direct 2022, which is a cross-promotion for both this game and Zane's Desperate Hunger for Lesbian Pussy (Which is just "Zane's Desperate Struggle for Lesbian Pussy" and I just changed the wording so it doesn't sound exactly like "No More Heroes 2: Desperate Struggle," albeit struggle makes more sense plot-wise because Zane does struggle in whether she wants Anthony or Enaz.), which is also coming on GameJolt and Itch/.io. (I added the bar to prevent the text from automatically linking to the website.) Loving it, just need a few more footage, and new footage from Zane's Desperate Hunger for Lesbian Pussy (We're calling it ZDHFLP for now, because it's a mouthful and takes too long to type it out with no copy and pasting.). Man, it's been so long ever since I uploaded for YouTube. It's not too long, but you get the idea. Hopefully, I get it before the deadline.
That's all for today, we are John's whipping boy
Bad Finobe Joke
the JABE dev team? There's only one guy so... Bye I guess, see you next Sunday.
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