Game
Jonathan's Adventure: Bickery Edition
3 years ago

Seb's Devlog #39: 8/7/2022

What happened?


Hey, first post of this August and on the 7th no less. You know, considering that next week is the 40th Devlog (Which would technically mean this is the 20th Devlog for JABE.), it's really crazy how it's been around a whole year. But enough about dates, what's the real stuff at...?

Hey, it's a preview clip!

Working on the final thumbnail for the whole animation.

Okay bye.



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Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile within the JA staff team's discord (part 2)

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe