Game
Jonathan's Adventure: Bickery Edition
3 years ago

Seb's Devlog #48: 10/9/2022

What happened?


Again, not much happened.

And I'm not ending the devlog right here.
Okay, so I'm working on Zane's Bizarre Candy Hunt (As usual.) and I've gotten GrunkleSans/The Rando Sam to work on it as well, he's a programmer and also an artist in this project. So right now, we're making another level in the game, but this time, think of Changed's Snow Leopard chase in the Dark Maintenance Tunnels, but there's not much of a cutthroat consequence if you screw up and arguably less difficult. So there is no transformation sequence (Yes, I have completed Changed before and I personally do not recommend it.).

And it's gonna be a smaller scale game, but again, there will be choices that affect certain dialogue from both RNG and by player choice, kinda like JABE. So here's an artwork I was working on.

image.png

It's pretty much taking in the same vein as the Ink Game in the face's styles.

OH YEAH, THAT'S THE END OF THE DEVLOG!! Bye everybody!! Adaaammm... Adaaaaammmmmm...



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meanwhile within the JA staff team's discord (part 2)

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

art comission.

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!