Game
Jonathan's Adventure: Bickery Edition
3 years ago

Seb's Devlog #63: 1/22/2023

What happened?


Hopefully I'm getting in the groove of things soon, because I then changed one of the Boss characters for the game.

At least it's baby steps in, because then that way, you can get to the bigger steps.

Though, I wonder if I can make any art that's not Jonathan-related for Newgrounds, because I need spice in my life and I don't want to be uploading game assets to the Art Portal.

In the name of Harman...



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it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

meanwhile

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Alone Together....