Game
Jonathan's Adventure: Bickery Edition
3 years ago

Seb's Devlog #63: 1/22/2023

What happened?


Hopefully I'm getting in the groove of things soon, because I then changed one of the Boss characters for the game.

At least it's baby steps in, because then that way, you can get to the bigger steps.

Though, I wonder if I can make any art that's not Jonathan-related for Newgrounds, because I need spice in my life and I don't want to be uploading game assets to the Art Portal.

In the name of Harman...



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meanwhile

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile within the JA staff team's discord (part 2)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

What you all think