Well, so far the production for the next game I'm gonna upload is coming off nicely and that's because I got the facesets done for two characters, but I'm still missing a lot to design.
Now back to JABE, I haven't got much news to tell. Aside from the fact that I have a script for the new battle lines, I haven't tested much on how the hell does the Battle Cry exactly work, mainly for something like say how reactions for Friendship Items work. Maybe it should be scrapped but I don't know. I'm not sure whether or not I can get the lines by this month, but who knows.
Can't you believe that the fact that I might be releasing another game after the 100th Devlog? I get that I'm taking WAY too fucking long on JABE, but I rather not rush development for it, because I need to make it good enough in comparsion to the demo. While I don't have the energy to publish another demo for the game, I do have the energy to complete the very game that caused JA2 to exist. I mean, I get that people from JA2 won't care enough to play JABE, but why should the idea of "Nobody would want to play this" stop me? I'm too deep into this and I can't just cancel it right there, right now, not to mention the complaint itself is kinda stupid considering who I'm getting it from but enough of that.
And even if I do release the game, I know it might blow the fuck over so much and people might be coming over the devlogs in either the most minimal detail or the polar opposite. Like I know what shit I put it in and if it does manage to succeed enough that I get an award for it, I wouldn't plan doing much on it. An award is an award, that's that. I'm not going to add content on whether or not I might be able to get some award on that game. If I do have more content, I might as well give 'em it.
That's for it today, see you next time on the 15th.
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