Game
Souls Of The Tower beta

5 years ago

Second day of development is started. Yesterday result is tested today on mobile




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Day 4 (yesterday). Support for multiple light sources has been added, simple well known floor reflection (made for some rooms). It's time to stop for now work on visual part of game. Next task is - map editor, elevator, finish and release old 2d version.

Some time is spent to solve one technical problem with code compilation. New version is almost finished. Very much new content. Part of it:

- new photos, that can be found in some rooms.

- dark mode that more atmospheric and can't be recorded on video

Today i can't work on the project. Third day of development will start tomorrow. However i found a minute to place character image for test and post screenshot.

i think it's better to finish 2D version first

Day 2 - results: - 2.5D models loading & rendering - lighting - tested on mobile + mobile controls - test room scenes

More screenshots

I'm back

- completed (?) model editor

- upgraded map editor

- audio system

- steps sounds

- sound loops with position on scene

- many new sounds (unused yet)

- little improvements

- scenes changing

- camera constrains

- the flashlight will be replaced

The project will be released with the first finished chapter soon.

Seems like i lost another one deadline. Unfortunately, there was no free time to work on the game, but project is NOT abandoned. New version (beta 0.2.0) is already complete and will be published soon.