Game
Shrikes
12 years ago

Second Day


I’ve mostly been trying to get my bearings with HTML5 & JavaScript, so the game is still a long way from being playable.
Ideally I’ll be able to dedicate more time to the actual game as I progress.

I’m still putting the basics together, so the only capture I have for this update is a placeholder background.

5d0c40e2d42b7.png

I’d like to have something working for tomorrow, with at least some basic mechanics and animations.

Thanks for reading!



0 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Have a good Boi

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!