Game
Ever-Expanding Universe
11 years ago

~Second Patch~ - Minor Bug Fixes


So, after a lot of waiting, the third and hopefully final build of Ever-Expanding Universe is live!

I’m sure your itching to know what has changed, so I’ll cut to the chase.

CHANGELIST:

  • Made the ship much more fragile by making the collision event sensitive to torque.

  • Fixed a bug where the ‘Submit’ button that appears on death spawns in a random, displeasing location.

  • Changed the key prompt from ‘Press any Key’ to ‘Press Fire’, as this was not true.

  • Stopped the game from crashing when the player attempts to access the high scores menu, but the file it accesses does not exist on the computer.

Hopefully this solved some issues, and has improved the overall game experience.

Enjoy.

A_E ~X



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I worked so hard to get all four of them to the end safely, but then...

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby