Game
Ever-Expanding Universe
10 years ago

~Second Patch~ - Minor Bug Fixes


So, after a lot of waiting, the third and hopefully final build of Ever-Expanding Universe is live!

I’m sure your itching to know what has changed, so I’ll cut to the chase.

CHANGELIST:

  • Made the ship much more fragile by making the collision event sensitive to torque.

  • Fixed a bug where the ‘Submit’ button that appears on death spawns in a random, displeasing location.

  • Changed the key prompt from ‘Press any Key’ to ‘Press Fire’, as this was not true.

  • Stopped the game from crashing when the player attempts to access the high scores menu, but the file it accesses does not exist on the computer.

Hopefully this solved some issues, and has improved the overall game experience.

Enjoy.

A_E ~X



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.