Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
ai video generators today got so good. here i made me being attacked by some dudes, probably Bloody nights haters. Looks so freaking clean. Im impressed. Even window reflections.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
New poster to accompany trailer
Henry and William for the TRTBN comic book, I guess graphic novel? Alright I hope I can share u the final look of them later today. Wip
Guess who are the actors I took the look for themπ€π
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
Probably gonna make this way from now on.
Public Response to Community Concerns - TRTBN Classic Updates, Upcoming TRTBN VR and Personal Life (A MUST READ)
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Trying Blender 4.5 and first time touching EVEE rendering. Practicing some NY styled building since i love making architecture. I wish to become a mapper for games. Still very WIP, hope i can turn this into something interesting at the end.
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