Hello folks, it’s been a while! How are you all doing?
Version 1.1.0 is being currently tested and in the mean time, I’ve been thinking about a lot of stuff. As usual.
Now, it’ll probably be the last version for this game, as I’m shifting my focus to other projects and I’d really just like to call it a day. However, I have been seriously considering the option of submitting .defrag on Greenlight.
I would ideally like the game to be put on Steam for free as a symbolic start and kind reminder to myself that I do have a lot of ideas I’d like to develop and publish. Why for free you ask? Because it’s a short love-it-or-hate-it experimental thingy born out of practice and as a kind of self-challenge that says what it wants to say and gets done with it. It’s also a gold opportunity for me to quickly lay the foundations of a community, which is something I hold in high regard and it is definitely something I would like to see in a near future.
So, all in all, things would seem to align well with the notion of wanting to establish a more serious endeavor and invest into my capabilities, not only as a designer but as an individual. Cause why the hell not? I’m being completely honest with you, I am absolutely thrilled to write a new page in my book of life for something I have always wanted to do, and after several years of pondering and planning and liters of sweat and blood poured onto various ideas, I’m finally deciding to make it a reality.
I almost feel like the country boy who’s giddy to start a new life in the big city, except I’ve always been in this huge global metropolis that is the internet, but truth being told, it has been increasingly harder to accomplish my own goals and have my works recognized in some way, whether it’s music, soundtracks, games, something.
Anyways, I think it’s time to cut it short. I’m hopeful about the future, as well as being constantly focused on the now and what can be done right in this very moment we’re all living in.
Thanks for reading, and stay tuned. ;)
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