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Escuchar esta distancia 💀
6 years ago

Semana 16


René integró las animaciones con los sonidos en Wwise.


Carla buscó ejemplos de máquinas ancestrales/modernas, entrando en acción al contacto con los protagonistas, como modelo e inspiración para la máquina que permite pasar de luz a oscuridad.


Sheep dibujó los elementos que faltaban, como la botella, el cráneo y la reja.


Saulo realizó la implementación en Unity de llamadas a eventos en las animaciones de los movimientos de ramas.



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Hi everyone! We are trying to get start over with game dev with this new #puzzle #platformer #game about robots, carrots and weird #bunnies

Chiaki Nanami!

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

not the greatest house, but it's a house! :D