Game
The Pedestrian
7 years ago

September monthly update. Hear about the development of The Pedestrian.


Internal Testing

Twitter - Facebook - Steam Wishlist

Welcome to the September monthly update. During this month, we spruced up some visuals, and really improved the first half of the game. We had some friends test the game and designed changes based on those testing sessions. While the progress that happened doesn’t translate well into the Monthly Area Progress graph, what we plan to implement from the testing should greatly improve player experience. Enjoy!

Video Update

We started creating a quick video version of our update if reading isn’t really your thing ;)

Area progress

5d0a12c0aad9e.png

Here’s the numerical representation of our progress. The red bits are work done to the individual areas since our last update.

Gameplay Testing

5d0a12c2d3620.gif

Most of the work this month was done to the first half of the game. We prepared this section of the game to be tested, which meant cleaning up any visual oddities, baking lightmaps, fixing bugs, and making sure all the areas/levels were connected properly. We then had some friends test it and received some valuable feedback on usability and player communication. We mostly focused on the tutorial portion of the warehouse and how it could be improved for new players. After a few tweaks, the intro experience should be greatly improved.

New Section in the Rooftops

5d0a12c4464f7.gif

The rooftops is an area that adds in an additional puzzle mechanic. We realized we don’t have enough puzzles in this area to fully explore the mechanic. So in order to add in a few more puzzles we needed to create space on a previously underdeveloped rooftop section.

Sewer Level Up

5d0a12ca6581b.gif

The sewer was one of the the more bland sections of the Downtown. As you’ve probably guessed from our many screenshots of the Downtown, we like the look of it a lot. Yet it had a secret ugly underbelly, the sewer. But no more! We filled it with fog and light shafts, and adjusted the colors to greatly improve our little sewer.

University Trees

5d0a12cbe14d7.gif

We created some new trees for the university and downtown areas, the old ones had serious issues with lightmapping. The new trees are also modular to be able to create the exact tree we need for a shot.

Created Assets

5d0a12cf38e85.gif

Here’s a variety of assets we’ve created. A catwalk, a bench, ivy, fruit, and other objects.

Downtown comparison

5d0a12d2f0b99.png

It’s always fun and encouraging to look back at old screenshots and video of the game. Here’s a little comparison we did of the Downtown area, and the before shot wasn’t even all that long ago.

Level Editor

5d0a12d5a6020.png

A little snapshot of our lovely colorful (work in progress) puzzle editor! We’ve been making changes to create a more user friendly experience when everyone gets their hands on it. The editor was a stretch goal from our Kickstarter.

Task Spreadsheet

To see the spreadsheet of completed tasks from this month, click here.

This month consisted of a little bit of everything! While the main focus this month was testing, we still made progress in other areas. We hope you’re enjoying the videos we’ve been putting out, if you haven’t seen them yet, please hop over to our YouTube channel and give a look. Thanks for the continued support!

Twitter - Facebook - Steam Wishlist



0 comments

Loading...

Next up

Transitions and polish

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

My D&D art for my family so far (WIP if you couldn't tell)