Hello there! so, Alpha 1.1.1 might become full game, so yeah… Version 2.0.0! And I’m starting to make this game a bit bigger, so i’m thinking of making the ending for this game the begging of the sequel! So yeah… Get ready for impact!

Hello there! so, Alpha 1.1.1 might become full game, so yeah… Version 2.0.0! And I’m starting to make this game a bit bigger, so i’m thinking of making the ending for this game the begging of the sequel! So yeah… Get ready for impact!

1.1.1 Now, you can donate to me! If you donate, you can make me less poor! (Plz though, more moneh, beter game! But really, I need some money, 1.1.1 will be out very soon with the donate ability)
1.1.0 Coming very soon! So, im this update, there will be a day/night cycle, more better foliage, and a health bar! (So people don’t range quit cause its too hard. But this is what it looks so far!
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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