𝐂𝐨𝐬𝐭 1000
𝐃𝐢𝐟𝐟𝐢𝐜𝐮𝐥𝐭𝐲 ★★★★★
𝐇𝐞𝐚𝐥𝐭𝐡 170
𝐑𝐞𝐠𝐮𝐥𝐚𝐫 𝐒𝐩𝐞𝐞𝐝 1.2
𝐒𝐩𝐫𝐢𝐧𝐭𝐢𝐧𝐠 𝐒𝐩𝐞𝐞𝐝 29
𝐒𝐭𝐚𝐦𝐢𝐧𝐚 70
𝐒𝐋𝐏𝐒 9
𝐒𝐆𝐏𝐒 5
----------------------
Abilities
----------------------
Passive 1 -- I didn't come here to make friends. -- Shadow has friendly fire, meaning he can attack his own teammates and his teammates are able to attack him. if the killer and shadow are trying to kill someone at the same time, shadow's friendly fire will be turned off until he gets hit, he only eats half of Elliot's pizza, meaning he only heals 50% of his health, cannot be shielded by Dusekkar and only gets Strength 4 for 20 seconds, and Dusekkar only gets 10 cooldown for his shield when trying to shield shadow.
Passive 2 -- Shadow's route -- Shadow can choose two routes, Dark and Good mode. attacking survivors while not in a chase fills the dark route, and inturrupting the killer in chases with other survivors fills the good route, when 1 of the sides are filled completely, it changes his whole gameplay.
Ability 1 -- Pistol -- Shadow shoots out of his gun three times dealing 80 damage and stuns for 2 seconds per shot and 20 damage if attacking a survivor. +15 Dark side hitting a survivor, +20 Good side if inturrupted chase. -1 good or bad side if didnt inturrupt chase and attacked killer.
(CD: 20)
Ability 2 -- Rocket shoes -- Shadow jumps up and uses his shoes to fly directly every the camera is looking for 2 seconds, if Shadow attempts to go places survivors can't go he will slide off, Shadow also gets slighty bigger hitbox while this ability is active. +45 good side if inturrupted hit. (CD: 23)
Ability 3 -- CHAOS COUNTER -- Shadow quickly takes out a green chaos emerald and if hit in this state shadow will dodge the attack and stops time, runs behind who tried to attack him and hits them with the meanest drop kick ever, dealing 75% of the person's HP who attacked him. -20 bad & good side if hit. (CD: 60)
--------------
Dark Side
--------------
𝐇𝐞𝐚𝐥𝐭𝐡 250
𝐑𝐞𝐠𝐮𝐥𝐚𝐫 𝐒𝐩𝐞𝐞𝐝 0.3
𝐒𝐩𝐫𝐢𝐧𝐭𝐢𝐧𝐠 𝐒𝐩𝐞𝐞𝐝 18
𝐒𝐭𝐚𝐦𝐢𝐧𝐚 175
𝐒𝐋𝐏𝐒 4.7
𝐒𝐆𝐏𝐒 1
Passive -- (NO NAME YET) -- Shadow will get regeneration 4 until he gets hit or heals to full HP when he gets this route.
Ability 1 -- Punch -- Shadow will do a punch forward, dealng 500 damage and stuns for 1.4 seconds, if hitting a survivor it will deal 75 damage and doesn't stun. (CD: 25 if hitting killer) (CD: 40 if hitting survivor)
Ability 2 -- SUPRISE -- Shadow will chaos control near the killer (3 studs) and takes 0.3 seconds to hit them, if hit, Shadow will uppercut the killer in the air dealing 150 damage and smashes them back down with 500 damage, totalling 650 damage.
Ability 3 -- INHIBITOR RINGS -- Shadow destroys his inhibitor rings and does a chaos blast within 100 stud radius it will deal 1000 damage if he is 5 studs away from someone and the further they are the less damage they will take, shadow will also take 200 damage and is given helpless 10 for 10 minutes, it will take 4 seconds for Shadow to do the chaos blast.
--------------
Good Side
--------------
𝐇𝐞𝐚𝐥𝐭𝐡 105
𝐑𝐞𝐠𝐮𝐥𝐚𝐫 𝐒𝐩𝐞𝐞𝐝 4
𝐒𝐩𝐫𝐢𝐧𝐭𝐢𝐧𝐠 𝐒𝐩𝐞𝐞𝐝 48
𝐒𝐭𝐚𝐦𝐢𝐧𝐚 40
𝐒𝐋𝐏𝐒 5
𝐒𝐆𝐏𝐒 10
Passive -- New Friends -- Shadow can now be Shielded and can eat all of elliot's pizza and can grab the pizza and throw it again and he can heal a Elliot regularly, and when Shadow gets this route every survivor will gain regeneration 2 for 35 seconds
Ability 1 -- Emerald Throw -- Shadow can throw 1 of 3 emerald starting from Blue and ending at Purple, each giving a different effect. The blue emerald will give someone a seperate ability with a clone ability that will make 10 clones of the survivor who used the ability and the clones have a chance to swarm the killer because they have collision with only the killer, run the same way as the real survivor, or they will circle around the survivor, each clone die in one hit. The red chaos emerald will make the survivor who got it a passive; if the killer touches the survivor they get burning 3 for 10 seconds, and add +10 if they hit a survivor while they are under the effects, if a killer gets stunned by someone with the emerald effect the killer with gain burning 10 for 35 seconds. The purple emerald will allow a player to jump with a 10 second cooldown, if someone jumps on the killer they get stunned for 0.5 seonds.
Ability 2 -- Chaos Counter -- Shadow will take out a green emerald and if he's hit by a melee attack Shadow will stop time for the killer for 12 seconds, and if someone moves back and fouth behind the killer (Including Shadow) they will take 2,000 quadrillion billion trillion damage, and if someone touches the killer while they're in this state they will be unpaused, and there will also be a timer for how long until the 'stun' lasts.
Ability 3 -- Deflect -- Shadow will step forward acting like he was gonna punch something for 10 seconds and if he's hit with a ranged attack in this state he will pause the ranged attack for 2 seconds, and it aims at the killer and attacks the killer at 4.8x speed, any effect it would give for a survivor will affect the killer, and it will stun for 5.3 seconds.
Skins Unfinished
Achievement Unfinished
4 comments