Hello, everyone! It's been a while, as is often the case for me. Sad to say that I have personally fallen off the game development bus in recent times... my focus is more on my writing these days, which I neglected for too long when I was knee-deep in game-making. So I have nothing to show for myself today... however, I *would* like to signal boost some projects that I am a small part of which I think have a bright future ahead of them.
The first is LISA: The Heartless, a game that needs no introduction after its excellent demo launch last year. Everyone has been hard at work ever since then, working to create the latter half of the game. You can see some of that progress in this recently released trailer here: https://www.youtube.com/watch?v=ql5Vd7No0c0. Seriously, don't sleep on this one. It's going to blow your expectations out of the water.
The second project is one that has just today been announced. Introducing, LISA: The Painful - Armstrong Edition, a total overhaul mod for the original Painful (not Definitive Edition) which aims to retool the combat and bring additions and refinements to the rougher edges of our beloved life-ruining experience. Check out the trailer here: https://www.youtube.com/watch?v=gk48GxG14NI. This project is in ACTIVE RECRUITMENT! If you are a spriter, a musician, or especially an RPG programmer with experience working with LISA, please, use the provided form to send us your information! We've got big dreams, and that necessitates a big team... or at least bigger than our current lineup!
That's all I wanted to say today. Thanks for reading, and if you check out either of the projects above, I thank you for that as well!
Till next we meet.










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