The game plays like Matt Thorson’s Hold Off Red. Basically, a shooter, but you cannot move. You sit still and defend. You’re very vulnerable. So far there are five enemy types and seven upgrades to buy. It’s kinda fun.
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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
not the greatest house, but it's a house! :D
2d lighting experiment
Explosive domino effect
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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