Game
Shenanigans Multiplayer
10 years ago

Shenanigans Multiplayer D4 is released on GameJolt!


The Desura version is going to follow soon! Here is the changelog, it’s a big one!

  • Changed sound system a bit

  • Changed movement slightly

  • Changed the Electricity Gun’s behavior

  • Changed the Electricity Gun’s particles

  • Changed aimpunch, much less now.

  • Changed shading back to standard diffuse, made certain materials darker.

  • Changed HUD font to something better.

  • Changed HUD elements to look better.

  • Changed loading screen look.

  • Changed layout of server browser elements.

  • Changed layout of creator tool’s interface.

  • Changed hurt sound to match other sounds.

  • Changed blood particle size. Made bigger.

  • Changed Classic map’s lighting.

  • Changed max chat messages on screen to 10.

  • Changed the player model.

  • Changed walking animation.

  • Changed headshot damage, now does 3x more, not 4x.

  • Changed hitmarker sound.

  • Changed hurt sound.

  • Changed fog density on Classic map (a bit denser)

  • Changed fall damage.

  • Changed submachine gun sound (no more clack clack)

  • Changed movement speed (slightly reduced)

  • Changed sprint speed (significantly reduced)

  • Changed Assault Rifle accuracy and firerate (better)

  • Changed Assault Rifle sound

  • Changed shootpuff tink sound

  • Changed shootpuff particles

  • Changed heavy pistol sound

  • Changed sniper rifle sound

  • Changed heavy pistol fire rate (better), damage (lower), range (longer)

  • Changed how player names show up on screen.

  • Added A new effect to electricity gun. Player jumps when hit with shock.

  • Added ragdoll jiterring if killed by shock.

  • Added blob shadows, makes the game look a lot better.

  • Added sun flare.

  • Added room option to disable building.

  • Added deathmatch mode! (of course there are things to polish)

  • Added room damage multiplier (Donator only)

  • Added room vampirism/damage done back as health (Donator only)

  • Added room jump height multiplier (Donator only)

  • Added weapon viewmodel recoil effect, it is only visual.

  • Added viewmodel aiming at the exact aiming point.

  • Added inverse kinematics to player hands.

  • Added player head movement.

  • Added killstreaks.

  • Added damage from physics objects.

  • Added red screen flash when hurt.

  • Added a multiple map system

  • Added a new map: Flying Arena

  • Added kill triggers under the map

  • Added you can now place objects perpendicular to the wall.

  • Added votekick functionality (accessible through scoreboard).

  • Added viewmodel closing in when zoomed in

  • Fixed server browser throwing errors in offline mode.

  • Fixed fall through world bug.

  • Fixed being able to shoot yourself.

  • Fixed explosive barrels damaging the player through walls.

  • Fixed shock effect performing too fast on remote clients.



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