Game
Shoot me NOT

11 years ago

Shoot me NOT 1.3 new features


The upcoming version of the game will include major tweaks and game-changing features

So far those are the expected features :

New style for the Cannon.

9 Power ups (white cannonballs).

Main menu modification (adding settings section).

Include instructions.

Pause feature while playing.

Showing results after ending the game (Retry & Back) instead of going instantly to the main menu.

General tweaks

And new additions will be mentioned in the next posts.

(=



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Progress of Shoot me Not I’m not gonna specify the details about the changes log of the game, so far two updates has been made and this picture for now describes the visual change of the game.

Step One : Line creation + collision is done

Next Step : Level design (Obstacles + Points Spawning)

Shoot me NOT 1.3 is out

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Some Shadow boss fight gameplay 👾

Path of Kami, running around the shrine area

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc