Game
Shoot me NOT

11 years ago

Shoot me NOT 1.3 new features


The upcoming version of the game will include major tweaks and game-changing features

So far those are the expected features :

New style for the Cannon.

9 Power ups (white cannonballs).

Main menu modification (adding settings section).

Include instructions.

Pause feature while playing.

Showing results after ending the game (Retry & Back) instead of going instantly to the main menu.

General tweaks

And new additions will be mentioned in the next posts.

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Step One : Line creation + collision is done

Next Step : Level design (Obstacles + Points Spawning)

Progress of Shoot me Not I’m not gonna specify the details about the changes log of the game, so far two updates has been made and this picture for now describes the visual change of the game.

Shoot me NOT 1.3 is out

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Shadow The Hedgehog X pixel art

Just a Pico sprite

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!