Game
Puppeteer Police
11 years ago

Shooting AI


After adding the walking and crouching AI there was only the shooting missing, which is now also in the game. The last missing piece of the puzzle is bringing it all together to create some kind of behavior. It will be very simple, so the enemies won’t react to the player (which I planned to do in the beginning), but instead just choose a different pattern from time to time. I hope it will create some funny scenes.

Here’s how the shooting looks right now.

5d0c33b1b1234.gif


1 comment

Loading...

Next up

50.000 plays

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Fan art for Foolish I'm feeling kinda better so I drew this

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!