Game
Puppeteer Police
11 years ago

Shooting AI


After adding the walking and crouching AI there was only the shooting missing, which is now also in the game. The last missing piece of the puzzle is bringing it all together to create some kind of behavior. It will be very simple, so the enemies won’t react to the player (which I planned to do in the beginning), but instead just choose a different pattern from time to time. I hope it will create some funny scenes.

Here’s how the shooting looks right now.

5d0c33b1b1234.gif


1 comment

Loading...

Next up

50.000 plays

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

An infected room from the second part of Cybel ! Are you up for some cleansing?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Daldos Gameplay