Well. It’s been a year now. I want to thank you all for propelling us so far in that 1 year. I would have never thought we’d come so far…but we have.
Now. I know…it’s been a year. And we’ve still got no demo aside from the intro sequence. But at the end of the day- between thorns in our side from the past coming back, and constant coders leaving/being lazy, this team has taken quite a few hits. So I beg of you- don’t lose faith! We’re still fighting strong. However. There’s some news.
Well. I won’t deny it. Most of our team is either in High School or College. We all have semester exams, tests, projects, and homework. So I can’t ask everyone to constantly work. That’s why the team is going on a bit of a development hiatus. We’ll still be working, and the game is NOT cancelled. However, we’ll be slowing down development for a while. There’s been too much drama, and we all need to re-balance ourselves. I need to re-evaluate some choices. Trim out some excess things. You can expect full fledged production to come back around April or May.
Don’t worry though! There will still be PLENTY of devlogs and such coming out! So there’s nothing to fear in that regards. Just, stay determined, and stay Together.
That’s it for now. And take care of yourselves. Because we all care about you.
-Mikeera and Co.
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