8 months ago

Should I just make transitioning spots or objects(hitboxes, doors, that stuff) just as it’s own class or should I make it a subclass a part of the entity class

I’m not sure which one’s more optimal

I’m sorta leaning towards it’s own class




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Excuse me

h o w l o n g

It's skippable but why is an entire video a whole ad like absolutely no one's gonna watch a 3 hour long video ad just to get back to their video like what

Messing with new NPC flags that I added(Toby's fine btw don't worry)

Yes

I am making this place this big

I made it in the code so I can

so I'm gonna do it

Benjiro (aka @BenjiroBoi ) gets very angry and becomes SSJ2, at last... at last Benjiro's fury exceeds its bounds?

Yeah, he can actually do this (with the cape), but even before he's been able to do this in the past, but it just makes a lot more sense now since I don't think Rockruff can even learn rollout or whatever

My last drawing for now, here’s Chai! I freaking nailed it on this one, still needed to work on the arms. I guess now I can finally rest.

@BenjiroBoi for making Chai, probably one of my favorites. ☕️

I told ya'll he could solo, or duo

Obligatory OC inclusion

I changed up the XP system a bit so now that shared XP is a thing, this is another thing setting up to something else I'm planning on doin.

When he said that he’s been in the navy, the first thing that popped up in my mind was Top Gun. ._.

@BenjiroBoi

Place your bets folks