Next up
Icy Sun is not dead!
Well, since I've switched engines, I've been working on new art for the game, and it's going to look a bit more pixely. I'm doing this because the character sprites in the older versions were made using premade parts, and so this way I have more control.
I am not dead, nor is the project. It is just going very slow.
In the meantime, have a redesigned Arachniphonia.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Levels' maps.
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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