I was originally gonna use Future lighting for my game, but during testing the game ran very poorly on my gaming laptop. Upon trying Shadowmap, the game ran perfectly fine.
I have a lot of experience with both lighting types and I just need you guys to make the call on whether or not I switch to Shadowmap.
![](https://m.gjcdn.net/fireside-post-image/900/34770460-qmwuqraj-v4.webp)
Should I use Future lighting or Shadowmap lighting on my game?
- Future: Realistic shadows from lights but the worst performing lighting type
- Shadowmap: Basic lighting from lights but performs better than future
Next up
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Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Have a good Boi
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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