So, recently I’ve been thinking, should I delay the game? Development started on April 13th, and the full game release date is June 10th, which is just two months of work. I don’t want the game to be rushed, but I also don’t want it to be developed for too long. What would delaying the game mean? I would remake every room from scratch. Every little detail would be added, each room would have atleast 2 days of work on it at the MINIMUM and they would overall look nicer. It would also mean more time to beta test for bugs, and more public demos. I honestly don’t care which you guys want, I’m fine with it being released June 10th, and I’m fine with it being delayed. There would also be many more things added. I don’t want to rush the game, but I don’t want you guys to wait either. Vote for what you guys want here http://strawpoll.me/4339569 XOXOXO
Next up
1 year
Scrapyard Brawl Dev Video 1
Scrapyard Brawl now available to play on S&Box!
falling S&nd game made in S&box
Powder Box is out now on S&Box! https://sbox.game/stellawisps/powderbox
chicken mech moment
ONE more time. NIGHT 5 was honestly not supposed TO happen the way it did, but i guess it made it easier for people to REMEMBER the game afterwards.
The jam has ended, and scrapyard brawl is now considered done!
One. Last. Teaser. 10-1-13-5-19
Currently working on 3D texturing software, made in S&Box of course! This is being made to replace substance painter in my workflow, with a release hopefully not far away.
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