
Should we add a slow-mo effect on the attacks?
Follow fore more, and add Grid Force to your wishlist:
Next up
We are working on a system to allow the player to choose what to do after a fight.
Do you want to jump to the next fight? You can!
Do you want to talk and explore the lore? You can!
Do you want to upgrade your squad? You can!
What do you think?
How do you all feel about NFTs in video games?
So we were looking for bugs, I think we found one... 🤯
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo:Â https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
Ok, working on a "stagger" system. Hit the enemy with your strongest attack when confused to maximize the damage. What do you think?
Happy Devruary! Devruary Day 23 celebrates @danimarti ![]()
! They're the 3D artist and game dev behind Lobo, Meteor Shower, and Crumbling World. We also have a question for the devs of Game Jolt: What kind of feedback helps you most?
GRID FORCE - MARCH DEVELOPER RECAP
Streams, Showcases, and Bugs, oh my!
We are working on so many skills, buffs and debuffs. What's the one that you'd like to see in the game?
Can't wait to show you the comics in our game. This is probably my favourite panel so far.











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