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1 year ago

Shoutouts to @Deez337 for da anims and icons and also @ClownManGuy for some extra icons!!!


FAQ even though I typed these for the description so no one actually asked:

Q: "Is this for a new mod?"

A: "Yep."


Q: "Is it a full game?"

A: "Nope, just a one fight like usual."


Q: "Are you updating Hart's Perspective?"

A: "Nope. I can't be bothered to import all the new stuff I made for this into that."


Q: "Are those seriously ALL of Hart's skills?"

A: "Of course not! I removed the ones that I wasn't gonna show in this video. There will be more than what you see here, I can promise you that."


Q: "Wowie the animations look smooth (or janky) as hell! Why is that?"

A: "I cannot make animation sprites for the life of me (which is why the original Hart's Perspective had frankensteined sprites) so I segmented each body part, mostly the arms. That way, they can move later when animated as opposed to manually making the body parts move when spriting."


Q: "When will this mod be released?"

A: "Sometime before this year ends. Usually, I allow myself to work on these projects at my own pace, but I have something important I need to release on New Year's Eve, and I want this mod to come before that."


Q: "Do you have any fun facts about this teaser?"

A: "Cool Bug Fact: Each combo dial is meant to represent Hart's skills in a weaker version. Jaw Snapper is Brutalize, Gullet Chop is Decimate, and Cave In is Lovely Slammer, though Calcitrate isn't exactly Long Slam, I just wanted to give him a kick move."


Q: "Can I use this for my own projects when you're done with it?"

A: "Yep. (Please let it be @jackallen99 )"



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skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

Ned Tanaka and the bathhouse from here:

https://www.youtube.com/watch?v=Pcr37v0iPcE

barrycopter barrycopter

Is there such a thing as all you can drink buffet... fountain.... waterfall??

Another gift for a certain Touhou fan's self-appointed Sakuya Day.

It's actually a new day for me, but they live in a different time zone, so I'm technically still on time lol.

In some dialogue scenes, I'll try to use the screen zoom at 200%, emphasizing the characters' emotions and actions. This will also be used occasionally in free-form gameplay (where appropriate, for example, in horror scenes).

"Wild Evening" from Touhou A Live with the proper SNES instruments

A mix of Yukari's theme from Touhou 7.5 IaMP and "The Wilds" from Live A Live

Because Princess Alethea is Scolding Me

it's been like 3 years since I installed the gamejolt mobile app and I still can't view hart's perspective

#GrimReaper I mean it kinda counts right