
Showing off a WIP of a mini-boss fight... but also... it's my first time going over 50 upvotes on Reddit, I wonder if I can get over 100!
https://www.reddit.com/r/gaming/comments/n8v0yv/im_working_on_a_game_where_you_can_switch_between/
Next up
Have you all checked out this E3 Indie Showcase Fan Favorite winning trailer yet?!
Wishlist on Steam whenever you get the chance!
https://store.steampowered.com/app/1194750/Neko_Ghost_Jump/?utm_…
Very proud to announce that we're in the Quarterfinals in the WN Dev Contest🎉! Help us by rating🙏! Simply go to this link https://wndevcontest-games.wnhub.io/1312 and click!
Thanks so much!♥
It's been a while. A lot has been going on. Namely, we will be releasing the game this Tuesday into Early Access on Steam, Epic Games Store, and also trying to get it on here as well. I'm exhausted and there's so much to be done still, tell everyone, TYVM
This is what happens when you don't read tutorial signs in video games. Do you ever pay attention to them? Do you skip tutorials? Let me know!
Have a great rest of your day!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
A hungry pirate is an angry pirate!
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Introducing a new enemy in the Jungle biome.
I hope you are all having a wonderful weekend so far!
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Seal Island Intro! For #ScreenshotSaturday!
Chill out and listen to sweet beats as you change your wardrobe












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