Good day, folks!
Today we’re releasing the first post-jam version of our #meatlyjam entry Shroud of Darkness.
Here’s what has been changed and added:
Changes
Added builds for Mac and Linux
Added checkpoints
The messages and chamber titles are now smaller and occupy less real estate on the screen
Hook graphics have been revamped
Flashlight graphics have been improved
Audio has been improved and adjusted a bit
There are no messages anymore blocking your movement
Adjusted sorting issues
Fixed the pressure plate that can be triggered by player and pullable objects
Improved dungeon and colliders
We hope you enjoy the new build :)
Until the next time, folks!
damagefilter, DoorKnobHandle, Miez
0 comments