Silent Dawn is a game that was released a few years back in 2007. I managed to pick up my old source and began working on it again.
The origonal ‘engine’ of the game took about 5 days to write (when I was a bit newbie at it all). When looking back at the code of the game, it was completely unoptimised! Since working on the game again I’ve added a few extra features into the game.
I’ve added some explosives (which was one of the things that was requested when it first came out). I’ve also taken out a few extra things like online highscores and other stuff I didnt need. Along with that I’ve added Xbox 360 controller support (I highly urge you to try it out, plug in a 360 controller and feel the force feedback on shooting and explosives!) along with 10 achievements that you can unlock.
I’m happy with how I did the controller/keyboard controls ingame. It’ll recognise that a controller has been plugged in and it will dynamically swap the control system over to that, much like the Games For Windows titles that are out.
Anyway, I hope you guys enjoy the revamp!
Lewy
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