Game
SuperFighters 2
2 years ago

Simple, but good progress (+ Actually video content [Crazy right])


Simple progress, but it's still progress. This focuses on more of the basic stuff like states, movements, and 2-Player Mode. So right now my game is (Technically*****) a 2 player game, crazy right.

States:

States right now is relatively simple since I'm gonna expand on it in Prototype 3 (Which I'm getting pretty close to now). But currently, I have the Invincibility state, which is the flashing before the game starts. Moving, It's moving. Idle, the idle animation when you stand still. Jumping, it's jumping. Rolling and crouching, simple enough too.

Movements & Collisions:

Remember when I said I would get movement and stuff down in Prototype 1? Yea... Apparently, my existing code from Prototype 1 before I started on the movement made movement code not work? So I decided to move it into Prototype 2, very easy, very simple, very already done.

Simple Showcase Video (Excuse The Lack Of Any Artistic Skill):

Well, here we go. The very first public view of SuperFighters 2, is it good? Eh. Is it Something? YES. Yes it is. Well anyways here it is, and until next time, adieu. (I forgot to mention, the weird spawn placements was because I was too lazy to get exact measurements at the moment, not a problem with the code.)

2022-09-08_18-47-37.gif


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