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Ive updated some UI elements, to look cleaner, and more simplistic...
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
Made the drying racks for weed aswell. I've been busy with school stuff, so it's been a while since i worked last...
Skilltree I’m currently working on a skill tree, to specialize on different drugs, if you like weed you can use your upgrade points on that. _note not all drug types are included yet!_
Drying rack Made a drying rack for the mushrooms, going to make one for the weed aswell. Also I haven’t done alot of work for a while cause school is on again…
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
A new gamemode has been made: Cookoff!
Play up to 4 players against eachother in a challenging cookoff, where you have to be the first to finish 3 dishes!
What are your thoughts on the map?
Made another map today, a small hot dog joint!
Day & night cycle I’ve been gone for a while, on vacation, now i’m back, and i’ve made a day night cycle to follow the time…
Order more ingredients!
A delivery system has been made, so it is now possible to restock on food and ingredients, that you are running low on.












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