Next up
Made the drying racks for weed aswell. I've been busy with school stuff, so it's been a while since i worked last...
Little update: Since changing engine for One Armed Cook we've come a long way! All the features and functions of the last game are now implemented in the new one, but with no bugs and better multiplayer!
The past 2 days i've been working on a recipe book for every map and every dish, so you are never in doubt about how to make a dish!
The design isn't finished yet, but the functionaltiy is there
Magic mushrooms Spent some time adding in magic mushrooms. They can be unlocked after tier 1 weed
Here's a summary of what i've done this past week Just so you know i’m not slacking :)
Names! Yes you guessed it, now cooks and dealers will have names, doesn’t affect much, but it’s nice detail
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
A new gamemode has been made: Cookoff!
Play up to 4 players against eachother in a challenging cookoff, where you have to be the first to finish 3 dishes!
What are your thoughts on the map?
Skilltree I’m currently working on a skill tree, to specialize on different drugs, if you like weed you can use your upgrade points on that. _note not all drug types are included yet!_












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