Next up
Skilltree I’m currently working on a skill tree, to specialize on different drugs, if you like weed you can use your upgrade points on that. _note not all drug types are included yet!_
The past 2 days i've been working on a recipe book for every map and every dish, so you are never in doubt about how to make a dish!
The design isn't finished yet, but the functionaltiy is there
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
Order more ingredients!
A delivery system has been made, so it is now possible to restock on food and ingredients, that you are running low on.
Drying rack Made a drying rack for the mushrooms, going to make one for the weed aswell. Also I haven’t done alot of work for a while cause school is on again…
Names! Yes you guessed it, now cooks and dealers will have names, doesn’t affect much, but it’s nice detail
Magic mushrooms Spent some time adding in magic mushrooms. They can be unlocked after tier 1 weed
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
I've added timers on orders, so now if you don't complete an order in time, the costumer will leave the restaurant. People will now also enter and sit down in groups of up to 6 at a time, so you might get very busy!
Little update: Since changing engine for One Armed Cook we've come a long way! All the features and functions of the last game are now implemented in the new one, but with no bugs and better multiplayer!
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