Next up
finally done with Valerie's headsculpt + hair
Gaster blasters ig. might add a sort-of mechanics where the size can change
revamped the last corridor srpites + actually usable items!!
Here's a small preview of what I've done today
(menu themes are random btw)
AP400: TACTICAL SURVIVAL BRUTALITY
print("Hello World!")
DEBUG6 BUILD OUT -
the game now have, for the first time in its history ever, an actual save system.
aaaand that's about it.
DEBUG5 build available, features A LOT of GUI stuff, and some improvements on NPCs and others.
working on a shop, it doesn't exactly work yet, but it already has 10+ unique dialogues
corridor sprite changes










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