Next up
Still recoding all systems. This is just for me to test out NPC data to see if the Data is being read correct and to see if I can find any Null errors that can crash the game. I already coded measures incase there are null errors, but just wanna be safe.
"Ima optimize the game's code" I said. This is what I get? LMAO
Decided to write this to explain some things regarding the gameplay demo. (ignore that spell mistake at the begging. That "was" is suppose to be "want")
Some more work has been put into the level :3
Decided to tweak the localization system to work much better. I am glad at how it turned out! It only changes texts for now. The game only supports 4 languages atm. English, Afrikaans, Dutch and Croatian. Can't add more languages without translators.
Discord will now be able to detect the game :3 Just need to figure out how to update the "state" and "details" texts depending on the scene.
I really wanna show the recent progress I've made, but I don't wanna spoil it... so here is a non-spoiler leak. The game can now check for updates! Not only that, but the green text is clickable, bringing you to the game's download pages! :3
Level progress
Currently polishing some models. All temp models.
I made the Jukebox feature work! Songs can't play from the streaming assets folder, but they will from the Documents folder?? Unity doesn't play audio files when they aren't imported, but the ones in the documents folder aren't imported? It hurts my head.
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