Game
That Week at Freddy's: Animatronic Revenge
1 year ago

since the full game is obviosuly supposed to be better than the DEMO I'm looking for feedback for the full game, so I have a few questions for you guys (the ones who've played the current DEMO that's out)


are the animatronics too fast or slow?

is the music box to easy or difficult?

is foxy too fast or slow?

how can I improve things like the monitor, camera's, UI ect?

and is the game fun or boring?

(I've already fixed the mask and I'm adding a toxicity for it so don't worry about that)



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Since youve all so kindly not offered to help I figured that Id just do a short test with what little of the rig I have done

the old versus the new....

I am the current modeller and partial animator for this game

(Me and sm1 else)

https://gamejolt.com/games/Strange_House_Of_The_Bunny_Chapter_1_โ€ฆ

do u all like this render?

(I think I did good with the Sonic styled lighting)

The earliest footage of That Week at Freddy's there is

(yes it was from whe the game was TNaF)

I just did a little search, and I never even knew that Australia even had breakvans, I just assumed we never had em, since every freight train I've seen didn't have them, but to be fair thats always been in the 21st century but it's still cool

Felt cute Might delete later

(just a basic posing test)

https://gamejolt.com/games/SWIF/1030749

Go give this game a follow, Ive been following it for a while and I think it looks rrally good so far!

Why did they give him a grey face

thank u to everyone who's played the game so far!!!