Hey everyone,
It’s been a while, and there has been a long silence.
As many of you will notice, the page has gotten a little revamp. A few of you also noticed the little note I left at the top of the description.
So what’s going on? Well, as I said many months ago, something would be coming, and this is what it is. Sinister Turmoil: Sewers is effectively a snip-it of the original main game. It isn’t very long as it’s only an exert however it will be something for you all to play, and something fun to play.
A lot of you are probably thinking, “if you are coding this now then why didn’t you just code the main game?” Well, the answer is simple; I’m NOT coding this small game. I am still the main creative director and creator behind ST: Sewers however one of our wonderful animators, who is also a talented coder, is taking the time to code this.
From the game play I’ve seen so far, and the concepts behind the game, this is going to be a real treat for those who want to play.
As I said, this isn’t going to be a big game, I wouldn’t expect game play to be longer than 20 minutes (unless you like to take your time) however it will still be quality. No clue on a release date, just stay tuned!
Follow me on twitter for more frequent updates: https://twitter.com/anguswebbware
And hey, if you’ve got time, check out my post-apocalyptic mini series I created over on YouTube, four episodes have been released and there’s still four more to go! https://www.youtube.com/playlist?list=PLL11sRsZm6KQ71A6rjWOXquoBsCH8Ecxe
-Angus
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