THE TIME HAS COME! Sinister Turmoil Sewers is OUT NOW! Firstly, hit that download button. Secondly, while you wait for the game to download, read this post.
Ready? Ok. So, on behalf of the team I would just like to apologise for the 6 day delay. This was obviously an unfortunate turn of events, yet it was unavoidable all the same.
Fortunately, this additional time has allowed us to test and upgrade a game a bit. **FYI Mangle can be crazy hard so good luck** Hopefully what we have released today is fun, scary and a satisfactory game for you, the fans.
We will actively be updating the game over the next couple of weeks, so if you encounter any bugs, don't worry, it's expected. I also want to highlight the fact that graphic settings HAVE NOT been added to the game as of yet. There are a couple of reasons for this, but mainly because we wanted to get the game out to you as soon as possible. Don't worry potato PC users, settings will be added by the end of the week. For most gamers though, you won't need settings. The game runs pretty smoothly on most gaming computers on full graphics anyway.
It would also be greatly appreciated if you can report any bugs to us so we can fix them as soon as possible. Details are below.
One other thing I wanted to outline before you all play. For those of you who don't know, I didn't code Sinister Turmoil: Sewers, only directed it and made some assets for it. If it wasn't for CIPKAP_Games, Sewers would never have happened. So I'd just like to thank him from the bottom of my heart for all the effort he has put into this game. If you don't already, go follow his fangame here on Gamejolt.
That's all from me for now. I hope you enjoy the game! The team cannot wait to see your reactions and feedback. Full disclosure, I only know of one other person who has actually finished the game. It isn't easy! Good luck and remember to breathe
Angus WW (Project Director)
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