Skeletal Dance Party 1.5.8:
Fixed bug causing minions and enemies stand still and do nothing after doing one attack with Scythe.
Cutscenes should no longer trigger twice, causing scrambled text.
Skeletal Dance Party 1.5.8:
Fixed bug causing minions and enemies stand still and do nothing after doing one attack with Scythe.
Cutscenes should no longer trigger twice, causing scrambled text.
During the summer me and friends made a game inspired by The Little Red Riding Hood.
The result was a very comfy and pretty polished puzzle platformer containing all the classical elements; boxes, levers, gates and wolfs...
We are helping No Studio in Particulare developing a game called Mark of Mona. It is a mix of visual novel and puzzle-battle. Really early in development so far, check out the Gamejolt page to keep track of it!
Made a tiny side projects during Fall Game Jam. A casual browser game about sneezing on people. Play it here and see if you can beat the highscore: https://gamejolt.com/games/Space-to-Sneeze/555560
During the summer me and some other developers made Little Red Adventure.
You team up with a wolf and the collaboration between you two is the main puzzle mechanic.
During the weekend I made a visual novel about Beerlock Holmes who gets drawn into a murder mystery.
Check it out here:
Participating for the #skeletonwar!
Skeletal Dance Party Winter update!
Here is a tiny update to Skeletal Dance Party adding some new Winter themed items.
We are entering final stage of QA for the Afterparty update.... Soon it is time to save your party from Clerie's zombies!
Ooops... I do not think that is how wolf riding works...
During Spring Game Jam 2020 I made a tiny Tamagotchi game about an Ghoul.
Check it out here:
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