Game
SKULLDUGGERY

4 years ago

SKULLDUGGERY - DEVLOG #5 - IF IN DOUBT, MORE EXPLOSIONS!

Every good pirate game needs explosions and plenty of them! Here are some of the effects for the blunderbus we've been working on. ENJOY!

#indiedev #gamedev #pixelart




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1,2,3, TESTING!

Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.

Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!

It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!

ARRGHHH, there be a fight breaking out on deck! No doubt they're arguing over rum...or who has the greatest beard. Probably both....

Whatever it is, here's a sneak peak at a new stage location for SKULLDUGGERY - 'Rickety Ship' (WIP)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....

THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!

#indiedev #indiegamedev #unity2D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Only careless pirates lose track of there ammo!

Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.

There's only one thing that pirates hate more than other pirates and that's cluttered menus!

We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

DEVLOG#7 - TEST BUILD INBOUND!

So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D