Next up
Hello FNAF fans! The update 1.1.0 for the demo of FNAF 4 REMAKE has been released! Soon i will publish road map for this year, including updates for full version and etc. Have Fun!
Look at the upcoming arena !
Welcome to the Training Park!
Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine đź’»
Hey FNAF Fans! The FINAL update 1.2.0 for the demo of FNAF 4 REMAKE has been released! Road Map coming very soon! Thanks everyone for the videos and feedback!
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
Slendrina: The Cellar - Remastered
Update 1.2.0 is live for PC and android!
- Cellar 3 Added!
- Changing the complexity systems, now you need to turn away a little faster
- 2 New Achievements (For PC)
- Minor changes
- Bugs Fixing (For Android)
I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay.Â
Hey guys! Check the road map for FNAF 4!
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